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Showing posts with the label simple

Smithy of Sacrilege

Smithy of Sacrilege is inspired by Tunnel Goons but gives the original a British OSR spin in the form of Fighting Fantasy . The game originally appeared under the name Tunnel Puffins which presumably referenced the original children's publisher of the Fighting Fantasy series. The key attributes are the familiar Skill, Stamina and Luck which all start at zero. The game's single mechanic is a 2d6 roll against a standard difficulty of 8 (very WSCA ). The difference between the target and success drives damage in "dangerous situations" such as combat. Advancement is based on treasure acquisition and gives a bundle of increases across your character stats. The game's essence is simple and is a riff on familiar systems. It all seems unsurprising and a good take on the Fighting Fantasy system. It uses a Health stat instead of Stamina, presumably to avoid a downward spiral on related checks. Inventory is based on a fixed Equipment score with one significant item being ...

Tunnel Goons

Tunnel Goons  is a very small and rules-lite game that seems pitched somewhere between whimsical fantasy and traditional fantasy dungeon crawlers. The basic rules system is very simple: rolling 2d6 and trying to beat a target number. Stats, equipment and so on add to the number. The referee determines the difficulty number and fills in all the other rules. There are three stats that are essentially Physical, Criminal and Education. There is no magic system, no races and no classes. Progression exists and is based on the metagame of the number of sessions played. There is a tiny amount of background in the form of three tables for creating your character. The amount of flavour that jumps out of making the third table imply that most adults have been involved in some kind of world spanning war was quite exciting. Tunnel Goons is very simple and kind of gives a streamlined fantasy PbtA experience. Its subtitle, "An analog adventure for nice people" kind of points to a less viole...