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Temple of 1000 Swords

This module's title actually underplays the number of swords present in it's temple. The core conceit at the heart of this adventure is a magical forge that can turn anything it touches into a sword. This means this a temple of countless swords, swords in heaps, flowing out of the temple and steadily flowing into the surrounding environment. This one idea (a surreal take on the fallen Decanter of Endless Water concept) drives everything else described in the module. From a game design point of view you just have to be envious as virtually everything else flows from the question "what would happen if there was a device that turns everything into swords?". There is actually more content in the adventure but it just kind of naturally follows from the core concept. An avatar of the god of swords is present because this is a temple of limitless swords. The presence of the god and countless swords engenders a violent conflict between the inhabitants of the caves surroundin...