Beakwood Bay is a game where anthropomorphic ducks go on adventures to find and acquire treasure and like feathered dwarves end up getting gold sick and either having to renounce their greedy ways or die as disliked misers. It is a game rendition of the Duck Tales comics and television show, neither of which I'm familiar with and which perhaps you shouldn't have to be to decide whether this is an interesting game to play. The tone is definitely comedy with edgings of tragedy. The themes are friendship, camaraderie and a critique of consumerist society. The element of satire is slightly obscure in the rules. It all feels very earnest. Mechanically it is PbtA with Advantage and Disadvantage with "critical" success on a 12+. The game is mechanically quite simple and straight-forward due to the use of Advantage and Disadvantage, most of the rules result in Advantage and Disadvantage. The game has a relatively small number of shared Moves. Specialised moves in the fo
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