The Solipsists
I am currently reading and really loving the new indie gem Solipsist. It is reminding me of everything I loved about Mage First Edition but with fancy new narrativist rule systems.
This game really seems to capture the essence of what was great about early Mage and it is kind of inspiring a Carnel article.
This game really seems to capture the essence of what was great about early Mage and it is kind of inspiring a Carnel article.
Comments
It's like asking the question, what would happen if reality didn't have any resistance at all, if your will and your vision was the only limit on your whims taking form. Take old Mage and remove any drawbacks for using magic (outside of the effects of your foolish desires) and you get close to Solipsist.