Tuesday, August 12, 2008

Bliss: Ignition Stage

Finishing Solipsists has made me want to read all the other indie games I have piled up in the unread section. The first one to grab my attention is Bliss Stage. It's a pretty unusual premise, an alien invasion sends all adults to sleep and then their robot servants invade the earth through dreams and begin a warm of extermination.

PCs are a ragtag group of children struggling to survive the apocalypse and strike back via stolen alien technology.

I kind of like the way the players construct the premise of the game (something we've been doing with Burning Islands) and setting up how they exist as a group and how they have managed to strike back at the invaders.

At the moment the interjections from the personas are not working for me. For example there is one interjection that the Bliss GM is there to bring about consensus not to rule things in and out of bounds. It's a good point but it is one worth making explictly.
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