An OSR-style take on Bushido with a Legend of the Five Rings vibe on top. Aesthetically it's Akira Kurosawa and similar film makers takes on Tokugawa-era Japan. It deliberately states that it is not attempting to achieve a historical recreation of the period and instead wants a broader more inclusive version of a notoriously chauvinistic society. The game is distributed as three zines: Characters, Chroniclers and Adventure. The Characters book explains the basic rules but mostly offers a lot of tables to quickly create a character. The mechanics use a d100 versus stats that are based on the elements (Fire, Air, Water, Earth) which map onto various aspects of the world. It is explicitly derived by the Sledgehammer/Brighthammer games and therefore mechanically is almost identical. The Chroniclers booklet explains how to run sessions of Kanabo in the default mode which is that the wandering characters encounter a settlement that has a problem and they get caught up ...
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We also added chapters on alien powers, creating giant threats like star monsters or planet sized war machines, planet and plot generators and character advancement.